Battlespace Simulations, Inc.
BSI’s Flagship product is the Modern Air Combat Environment (MACE). MACE is a physics-based full-spectrum Computer Generated Forces (CGF) / Semi-Automated Forces (SAF) simulation engine used to drive synthetic environments within the Air, Land, and Surface domains. MACE-based electronic warfare classrooms are in use by the USAF (to train all undergraduate electronic warfare/combat systems officers), the United Kingdom (two locations) and in Australia. Key features found within MACE include:
- User configurable platforms, weapons, and emitters (to include customization of RADAR pulse, scan, & beam characteristics)
- Ability to provide stand-alone or networked training for SIGINT and COMINT, including signal identification, direction finding, and pulse analysis
- Ability to simulate the full spectrum of combat, including advanced, 5th generation systems employing Active and Passive Electronically Scanned Arrays (AESA/PESA) capable of multi-target engagements, engagement of low-RCS systems such as incoming weapons, and multi-mode seekers.
- Ability to perform mission rehearsal vs an Integrated Air Defense System (IADS)
- Worldwide, BSI has ~700 MACEs in use throughout the world including more than a dozen in the UAE.
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This video shows BSI's Virtual SA-8 engaging a MACE-generated A-10 being flown with a HOTAS (person-in-the-loop). MACE's simulated Radar Warning Receiver (RWR) is generating emitter audio, giving the ...